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Spitfire Galleon - Lighting and Post-Processing Study

Video with a quick showcase: https://youtu.be/rFGAR9G6Pqg?t=5
Video with the full Showcase: https://youtu.be/CXE_JJc-miE?t=5

This was a study with the purpose of creating multiple moods by changing the lighting and post-processing setups and maintaining the same meshes and materials (with some minor adjustments).

The Galleon reference used for the project is the Portuguese galleon São João Baptista (Saint John the Baptist) that was also known as Botafogo (Spitfire or Firemaker) due to the impressive artillery power and number of cannons that possessed.

Everything was created by me (models,textures, materials, shaders, video, etc) with the exception of the music.

Any criticism or feedback is welcome!

Spitfire Galleon - Brief Showcase Unreal Engine 4 Environment.

Spitfire Galleon - Lighting and Post-Processing Study Unreal Engine 4.

Synthwave Mood

Synthwave Mood

Cartoonish Mood.

Cartoonish Mood.

Low Poly Mood.

Low Poly Mood.

Realistic Mood.

Realistic Mood.

Parchment Mood.

Parchment Mood.

Realistic Mood.

Realistic Mood.

Synthwave Mood.

Synthwave Mood.

Cartoonish Mood.

Cartoonish Mood.

Low Poly Mood.

Low Poly Mood.

Parchment Mood.

Parchment Mood.

One of the image reference used for the project (image from marearte blog).

One of the image reference used for the project (image from marearte blog).