Gonçalo Torrinha
Personal Game Art Portfolio
London, United Kingdom
Summary
Specialist in Games Production and Project Management.
Doing Game Art in my free time.
All of my environments are running in real-time and are game ready (assets with clean and optimized topology, textures with efficient size, balanced lighting/post-processing setups and so on).
Skills
3D ModelingEnvironment ArtEnvironment DesignLevel DesignWorld BuildingLightingPost-ProcessingGame DevelopmentPBR TexturingProp Modeling3D AnimationVideo EditingRenderingSound Design
Software proficiency

Maya

ZBrush

Unreal Engine

Photoshop

Substance 3D Painter

Substance 3D Designer

MotionBuilder

After Effects

Premiere

Unity

xNormal

SpeedTree