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Gonçalo Torrinha
Gonçalo Torrinha
Personal Game Art Portfolio
London, United Kingdom

Summary

Specialist in Games Production and Project Management.
Doing Game Art in my free time.

All of my environments are running in real-time and are game ready (assets with clean and optimized topology, textures with efficient size, balanced lighting/post-processing setups and so on).

Skills

3D ModelingEnvironment ArtEnvironment DesignLevel DesignWorld BuildingLightingPost-ProcessingGame DevelopmentPBR TexturingProp Modeling3D AnimationVideo EditingRenderingSound Design

Software proficiency

Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
MotionBuilder
MotionBuilder
After Effects
After Effects
Premiere
Premiere
Unity
Unity
xNormal
xNormal
SpeedTree
SpeedTree

Reel