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Welcome to Reverie – Cyberpunk Bioshock underground

Video Showcase: https://youtu.be/FSODcl2AsW8?t=5s
Project Alpha Showcase: https://youtu.be/qJBJ72pXMxI
Paul Brady Portfolio: https://www.artstation.com/jordanpb191

This 8 week project was created by me (Gonçalo Torrinha) and Paul Brady with the purpose of creating an underground Cyberpunk City as a spiritual sequel to Bioshock, since they already explored an underwater and flying city with the themes Art Deco/Biopunk and Steampunk, a Cyberpunk and Underground city is fitting (with some inspirations from other related media like Blade Runner and Ghost in the Shell).

Everything was created by the two of us (with the exception of the music), everything in the left part of the street was mostly created by me (Japanese restaurant side-models, textures, materials, shaders, script, video/sound edition) and in the right part of the city mostly was created by Paul (Pharmacy side - models, textures, substance materials, shaders, nvidiaApex asset).

Any criticism or feedback is welcome!

Welcome to Reverie – Cyberpunk Bioshock in Unreal Engine 4

CyberShock Full Project Alpha – Cyberpunk Bioshock in Unreal Engine 4

For more breakdowns on this please refer to the other portfolio page.

For more breakdowns on this please refer to the other portfolio page.