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Metal Corps - Robot Factory

This was a team project created in 12 weeks with the purpose of creating an Isometric Bullet Hell Shooter focused on fast paced combat, weapon variety and different adversities like specialized enemies and environmental hazards.

I was the project Producer and Lead Artist and also responsible for Environment and Level Design on the interior levels (Factory Level), plus the Lead Character Artist responsible for all the regular enemies and the Factory Boss, and extra responsabilities such as doing the VFX, Sound design and Video Creation.

The game won the Technical Achievement Award at the Derby Expo 2018.

Metal Corps - Trailer UE4 Game

Metal Corps - Gameplay Walkthrough (3:40 for the Factory)